現在表示しているスレッドのdatの大きさは171KBです。
レス数が1000を超えています。残念ながら全部は表示しません。
■掴み成立で
[Statedef 1031]
type = S
movetype= A
physics = N
juggle = 0
poweradd= 0
velset = 0,0
anim = 1031
ctrl = 0
sprpriority = 2
[State 1031, meteo];相手
type = TargetBind
trigger1 = AnimElemTime(1) >= 0 && AnimElemTime(2) < 0
pos = 0 , -80
[State 1031, meteo];相手
type = TargetBind
trigger1 = AnimElemTime(2) = 0
pos = 15 , -64
[State 1031, meteo];相手
type = TargetBind
trigger1 = AnimElemTime(2) = 1
pos = 30 , -48
[State 1031, meteo];相手
type = TargetBind
trigger1 = AnimElemTime(3) = 0
pos = 26 , -32
[State 1031, meteo];相手
type = TargetBind
trigger1 = AnimElemTime(3) = 1
pos = 22 , -16
[State 1031, meteo];相手
type = TargetBind
trigger1 = AnimElemTime(4) >= 0 && AnimElemTime(7) < 0
pos = 15 , 0
[State 1031, tatakituke]
type = TargetLifeadd
trigger1 = AnimelemTime(4) = 0
value = -LIFE*0.1
[State 1031, kick]
type = TargetLifeadd
trigger1 = AnimelemTime(7) = 0
value = -LIFE*0.02
です。スンマセン続きます。